Holdout
HOLDOUT
Zombies want in. You'd rather they didn't.
Holdout is a wave-based FPS in the spirit of classic zombie survival modes: you're stuck in a house, the windows are boarded up, and every round the horde gets bigger, faster and meaner. Buy weapons off the walls, patch the barricades between waves, and see how long you last. Spoiler: not forever.
What's in it:
- 6 weapons, from a humble starting pistol to a grenade launcher that solves most problems
- 6 zombie types — runners rush you, tanks soak your ammo, screamers speed up everything around them, and one of them explodes when it dies (you'll find out which the hard way) and shooters have a pistol they can shoot you with.
- Board-by-board barricade repair. Hold E and pray
- An upgrade station that allows you to craft first aid kits, a deployable sentry turret (for when things get out of hand) and upgrade the wooden doors to make them more resistant.
- Fully rebindable controls
Runs entirely in your browser using WebGPU — no downloads.
Controls: WASD to move, mouse to shoot, R to reload, E to interact/repair, Q for medkit. Everything can be rebound in the options menu.
This game is still in active development, so stay tuned for more improvements!
Made with Three.js, bitECS and Rapier.
| Updated | 7 days ago |
| Published | 14 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Motta [ARG] |
| Genre | Action, Shooter, Survival |
| Tags | Endless, FPS, guns, Horror, PSX (PlayStation), resident-evil, silent-hill, Survival Horror |
| Content | No generative AI was used |
Development log
- Holdout Released!7 days ago















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